We have been quite busy over the last few days (As well as with Insomnia) to try to get the Freedom Network project up and going. We have been falling behind in a lot of our targets, and for that we apologize.
We are currently at the stage where our Development Network is up and running and we are just ironing out some bugs within the MySQL system that is causing us trouble. From there we will run tests and when we feel that the servers are reasonably stable, we will push the updates to our Beta Network.
The Beta Network will allow our Premium members along with a team of specially selected regular members to test out the latest features and changes to the system (and in this case the actual initial pre-launch) before we push it live and scale it up onto multiple servers.
Our longer term goal will be to merge the development and beta network into one set of servers and deploy more playable servers for the main network and we are hoping to support around 200 players across the main network initially at any one time. This will be with 30 players per game server and 50 players on the hub its self (5 playable game servers). This we hope to eventually expand up to closer to 7 providing that there is the demand there.
Our premium players will be able to join in on a separate IP to have a smaller community with just 3 servers plus the hub where we should be supporting around 90 players at any one time.
We are currently looking for map builders who can come on and work to create 2 hubs. One for the main network (And Beta & dev) and a separate hub for our premium players. Those who we feel have given an outstanding contribution will receive free premium and possibly a full time rank of builder across the network. If you are interested in helping with this, please either send us an e-mail to admin at superior-networks .com or tweet to @SNFNetworks and we will be in contact with you.
Our BETA Network should be launching in the next couple of days but we need to iron out some glitches with IcarusMod and the TotalFreedomMod modifications we are using.